2. Riften: just a very few textures from sixy Riften, Amazing Cities: Riften Windhelm: full sixy Windhelm, Towns and Villages Enchanced - Windhelm Markarth: Markarth Plus Dawnstar: Dawnstar Expanded, Better Docks Winterhold: Expanded Winterhold Destruction Ruins Also Crowded Cities, Populated Cities, Lively inns for making them feel more alive. Having troubles looking for the key though lol.I got a question about upcoming Winterhold. I … You can't really say which is better because they serve different purposes. Expanded Towns and Cities 14.0 My expanded towns and cities is a bit buggy. Page 1 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Expanded Towns and Cities Something to brighten up and give some variety to the villages and smaller towns of Skyrim. I use this patch for cutting room floor and no snow under the roof compatibility; it requests (as Wrye Bash suggest) that CRF have to be loaded after NoSUTR. currently I have two contenders. Page 474 of 2448 - Expanded Towns and Settlements - posted in File topics: Loving the new Riverwood. The least hassle for a big, bustling Skyrim on SE is to combine JK's and Dawn with a patch available on the Nexus. All three expansions will cause fps drops but this is the worse. . Divine Cities was created with the intention of breathing new life into Skyrim. Page 6 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Yeah, all in all the textures preference is a non-issue because you can just use vanilla or whatever texture replacer of your choosing. what i kinda don't understand is why the 2 modders don't work together to get more of the settlements done. Just a little test, bit of Fraps lag. ! What kind of expansion are you planning to add to Winterhold? The Towns and Villages Enhanced Collection By Aplestormy and Matthieu6839 Included Mods Towns and Villages Enhanced: Villages Redux (Currently only Rorikstead, old one still avaliable in my share And I fully recommend that you check it out if you’re looking for a Skyrim experience that feels truly fresh. I highly recommend checking out the images section. Arthmoor Villages + JK's Skyrim + Expanded Towns and Cities (Is there a patch?) Found that abandoned mine at riverwood next to the cookshop. flip241 Dec 9, 2016 ... Skyrim cities and villages actually look like they've been there for many years, It's beautiful and makes the cities feel lived in. Help! At least on a temporary game. Posted by u/[deleted] 3 years ago. Invisible walls.... - posted in Skyrim Mod Troubleshooting: I was just running around Skyrim to check out ETaC and the first thing that really stood out was near Goldenglow Estate, just west of Riften, there are invisible walls surround the bodies of water, bridges, and houses. If no one else is, then it could be problems from another mod entirely, or another mod interacting poorly with Expanded Towns and Cities. JK's Skyrim touches all towns, but has modular versions for only the walled towns or only the tamriel worldspace towns. Steam Workshop: The Elder Scrolls V: Skyrim. Cercamon Feb 21, 2017 @ 8:18am The mod does not apply in my world, why? I cant even wait the 10 minutes or so I have left so I … LE had something called JK's Cities - Lite and SuperLite, from Nazenn. plumbean. Lore friendly flora.. New buildings and constructions, such as guard towers, new houses, and windmills (Check Pictures for details) . The changes to the inns are all optional. Yes, I agree about the 1k Textures...they dont hold up well with higher quality textures. But I think some people want womething between the Skyrim cities and the Oblivion Cities, say half again as big as the current cities. I have the 3.0 version three of the towns (Riverwood, Ivarstead, and Darkwater Crossing) … Compatibility: - ABSOLUTELY CONFLICTS WITH BETTER VILLAGES... use yer brains people lol. ETaC by itself is not the cause of any crashes, … Should be a 1080p HD version there when Youtube finished it's processing, unless Fraps lied to me. Hey, hey, hello. What an amazing change. However, it still seems odd to me that the only content that is affected is exclusively related to this mod. Does anyone else experience CTD issues while attempting to use "Expanded Towns and Cities"? REGS primarily uses Expanded Towns and Villages (vs. some Arthmoor Villages mods used by SRLE LOTD) and variants of JK's Skyrim for the location enhancements. PC Classic - Help I'm starting a new "painful realism" playthrough where I get a bunch of economy mods, realistic needs and diseases, morrowloot, and frostfall and never, ever fast travel. Expanded Towns and Cities Causing Crash to Desktop - posted in Skyrim Technical Support: so I got ETAC cause it looked super cool but it keeps crashing to desktop, the game works fine and then it just crashes randomly when Im in cities, this could be my computers fault but I figured it would be worth asking someone cause it looks like a really cool mod, my computer isnt very … JK’s Skyrim is one of the best city overhauls for the game. It adds more NPCs, homes, shops, and decorated items to showcase each region where you are at. . My. 1 Features 2 Compatibility 2.1 Compatible 2.2 … Page 5 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: I once disabled ETaC in my modlist by accident and was horrified how poor, boring and generally lacking all those towns were.If there are still people who didnt try, do it! A redux of the popular mod, Towns and Villages Enhanced: Villages. Expanded towns and Cities does exactly what the title says, it expands towns and cities, adding houses, shops, walls, etc. I appreciate the reply, and frankly, I suspected as much. With all the patches and compatibility issues that come with ELFX - exteriors I might just trade it for LoS <. General Discussions > Topic Details. Most of the cities in Oblivion were too big, and under populated, I agree. Expanded Towns and Cities bug? What I am looking for is :-non lore breaking -performance light. Expanded Towns and Cities is a major overhaul mod for the minor holds, such as Falkreath and Dawnstar, but also for the smaller villages such as Kynesgrove and Rorikstead. Tundra Scrub Archived. That said, Expanded Towns and Cities makes a difference. Holds City overhaul. Page 293 of 2450 - Expanded Towns and Settlements - posted in File topics: In response to post #7968132. Like the title implies, I'm looking for a patch to use Expanded Towns and Cities with Open Cities. - CURRENTLY CONFLICTS … I turned off collision and walked through them just fine. Page 2 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: This is the first Ive heard of this mod. Expanded Towns and Cities. For Markarth I add SkyCity to DoS, which is completely compatible and makes Markarth look amazing.. For the towns I use Better Town Textures, which doesn't add buildings or anything, but gives the town a unique look by changing the way the existing buildings textures, inside and out. JK is the more performance heavy of the two though. There are more cities and towns than the ones already done. I sometimes get a CTD outside of whiterun by the meadery, always in the exact same spot by … I honestly prefer the expansive immersion of ETaC over JK's mods, however, it won't ruin my experience. It adds new buildings, expands the towns, and massively alters clutter, usually over-cluttering to the point of major fps drops even on very good hardware. I know the expanded versions of towns without load screens like Riverwood and Falkreath will still work, but I really wanna use the expanded Whiterun and such; I can't go back to how bare and empty the vanilla version is, I just cant. This has been tested over and over again. I was wondering if there was a way to make these three mods work together. Dear. Alchemist Plants. PC Classic - Help. I've noticed that it simply doesn't like to cooperate with me, however I've never noticed it before (last time I used the mod was in 2015). Please let it be RUINS!! New NPC's, including Blacksmiths and Merchants. Expanded Towns and Cities does things to a further extent with additions like custom decorations and a number of un-lore friendly additions (bathhouse, bakery, villages and mining camps expanded too much etc. Page 4 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Is that ELFX patch needed with REGS? That is how much ETaC generally requires. ===== Adds many items to the villages around Skyrim! 4. Oh. Expanded cities and towns. God. Check Out This Mod. I use Dawn of Skyrim too. I had a new character in Riverwood, so I quickly added this. SRLE Extended LOTD uses Enhanced Lighting and FX as its primary lighting mod while REGS assumes Enhanced Lighting for ENB-LITE and Relighting Skyrim from STEP are used. So recently I wanted to add some more immersion to the towns and cities. Expanded Towns & Cities or Holds? Neither ETaC nor ELFX is buggy in any way... ETaC might have a negative effect on a heavily modded game if you dont have 150 - 300mb free VRAM room in your current setup. PC Classic - Help. As the title states. Page 3 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Buggy? trevor Feb 26, 2017 @ 1:15pm Does this work with Expanded Towns and Cities mod? I'd recommend Immersive Settlements if you want towns that actually look more like towns, being larger in size. The author, missjennabee, also added player homes to the different holds and populated the new buildings with NPCs. Add in Settlements Expanded and Arthmoor's town expansions, and that is as good as it's going to get. And if the mod Author does finish Immersive Settlements, it looks like it will be a good one. I tried to to do some research on the two mods however most topics were a year old or even older. JK's doesn't expand any towns or add any new houses, JK makes aestetic changes the cities. 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